Design meta game mechanics
Write detailed feature documentation and keep them up to date
Oversee the development of meta game mechanics until the release stage, communicate with cross-functional teams responsible for their execution
Calculate in-game balance
Compose well-structured data collection requests and work with analytics
Reverse-engineer meta mechanics of other games
2+ years of commercial experience as a Meta Game Designer within midcore/hardcore project
Thorough understanding of game systems design and balance principles
Strong mathematical background
Understanding of mobile project metrics
Ability to analyze data and draw conclusions based on statistics
Ability to work in a team and communicate across departments
Deep understanding of RPG and fighting game genres and their progression systems
Proactivity, self-sufficiency and ability to learn things fast
Proficiency in Google Sheets
English B1 or higher
Familiarity with Kibana or Python
Experience working with Unity
A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams)
Support of professional development, participation in specialized conferences and educational events
Remote work from all over the world
Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment
Competitive salary (depending on professional qualifications)