You’re a product designer who likes to build
You have exceptional product and interaction design instincts, a strong visual eye, and enough engineering ability to take ideas into working prototypes and production. You care about how software feels in use: interactions, motion, responsiveness, details, edge cases and all the small decisions that turn a functional product into a great one
You’ve designed and shipped ambitious digital products, ideally across high-quality product teams, startups or creative technology companies. You have a portfolio of work that demonstrates excellent craft and meaningful ownership. You have strong taste and an instinct for where product design is going, rather than simply following established patterns and trends
You’re comfortable working in code, particularly on the web, and aren’t afraid to roll up your sleeves, dive into the codebase and make changes yourself. We’re looking for someone whose centre of gravity is design, who can work directly with engineers and use code as another design tool
You enjoy ambiguity, experimentation and exploring ideas that may or may not become products
A strong track record in product, interaction or digital design
A strong portfolio showing exceptional product craft and substantial personal contribution to shipped products
Experience working on sophisticated interactive software, not only marketing websites or static interfaces
Excellent visual, interaction and product design judgement
Experience prototyping ideas and iterating rapidly based on what you learn
Enough frontend development experience to work directly in modern web technologies and turn designs into functioning experiences
Familiarity with React, TypeScript, HTML and CSS, or the ability to become productive with them quickly
Experience collaborating closely with engineers and understanding the realities of building production software
High agency and comfort working on loosely defined problems without waiting for a complete specification
Clear communication skills and an ability to explain the reasoning behind your design decisions
Based in or willing to relocate to London and able to work regularly from our office
Experience designing for canvas, spatial, multiplayer or agent interactions
Strong motion, animation or prototyping skills
Experience building side projects, tools or products of your own
Contributions to open-source projects or communities
Experience working across both consumer-facing products and tools for professional or developer audiences