Чем предстоит заниматься
Architect scalable gameplay systems using Unity and C#
Design reusable gameplay frameworks and modular codebases
Develop multiplayer features using Photon Fusion, Photon PUN, Netcode or similar networking frameworks
Build matchmaking, synchronization, player progression, and online gameplay systems
Optimize CPU, GPU, memory usage, loading times, and overall mobile performance
Integrate Firebase, PlayFab, REST APIs, cloud services, analytics, advertising SDKs, and In-App Purchases
Collaborate with designers, artists, producers, and QA throughout development
Perform technical planning, code reviews, mentoring, and engineering documentation
Contribute to LiveOps features, events, and post-launch improvements